August 31, 2012

Architecture - Kitchen Environment

I started this project a couple weeks ago. It's not the exciting thing I've ever done but I am happy working on architectural stuff actually. Sometimes it feels like building a home to myself.


And today I spend a lot of time to work on that oven. C4D's spline tools were total delusion (or a joke?!) I had to keep going with polygons...
Fridge looks awfully cubical but I'll make it work on rendering in some way.
Today I started lighting because overall modeling is finished. However I'm planning to keep adding small details like bowls, glasses, towels, bottles etc.
Some work I've done today. Lighting took a lot of time - now I'm messing around with materials...
Here's how it goes so far...
So, render times getting longer when I tweak the materials. Anyway, first I added blurry reflections to surface and cabinet materials with fresnel. And switched the anti-aliasing to best. But kept the lower value 1x1. Instead increasing it overall, I added a compositing tag to the floor with anti-aliasing override with lower value of 2x2.
Since I go where the wind of inspiration takes me I ended up outer wall object which turned out complete mess. Instead of struggling to fix it I remodeled it. Thank God it's nothing but a simple box.
I'll put a piano there for Diana Krall...

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